4 #include <SDL TTF\SDL_ttf .h>
9 #include "ResourceMaster.h"
15 Fonts(int fontType
, ResourceMaster
* rsc
);
16 Fonts(int fontType
, ResourceMaster
* rsc
, SDL_Color color
, std::string words
, int rendering
);
20 void loadFont(SDL_Color color
, std::string words
, int rendering
);
21 int prcnt(double objectLocation
, char axis
);
24 SDL_Texture
* getTexture();
25 SDL_Rect
* getPosition();
30 SDL_Texture
*fontTexture
;
32 SDL_Renderer
* renderer
;